Highlight Maker Hoops: Prime Time!

from $39.00

Game Contents: two-piece basketball court board, TV Timeout board, bi-fold "Final Minute" and Unusual Results boards, deck of 56 “fast-action charts,” ten transparent colored chips (two each red, blue, green and purple, for players, gold for coaches), six (6) standard six-sided dice (red, blue, green, purple, black and white), a “decider” die, and two colored marker pawns (one for possession of the ball going into a timeout, and another for marking the current TV timeout) and four sample teams.

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Game Contents: two-piece basketball court board, TV Timeout board, bi-fold "Final Minute" and Unusual Results boards, deck of 56 “fast-action charts,” ten transparent colored chips (two each red, blue, green and purple, for players, gold for coaches), six (6) standard six-sided dice (red, blue, green, purple, black and white), a “decider” die, and two colored marker pawns (one for possession of the ball going into a timeout, and another for marking the current TV timeout) and four sample teams.

Game Contents: two-piece basketball court board, TV Timeout board, bi-fold "Final Minute" and Unusual Results boards, deck of 56 “fast-action charts,” ten transparent colored chips (two each red, blue, green and purple, for players, gold for coaches), six (6) standard six-sided dice (red, blue, green, purple, black and white), a “decider” die, and two colored marker pawns (one for possession of the ball going into a timeout, and another for marking the current TV timeout) and four sample teams.

Here it is, the long-awaited full-play adaptation of our highlight-based hoops game! Re-create pro basketball action from opening tip-off to final buzzer, with the ability to track stats as you go, as many or as few as you want. Uses the SAME individual player cards as our highlights game, giving you great flexibility in your tabletop basketball projects. You can move between modes as you wish, highlights to full-play, game-to-game, or even mid-game!

Game Contents: two-piece basketball court board, TV Timeout board, bi-fold "Final Minute" and Unusual Results boards, deck of 56 “fast-action charts,” ten transparent colored chips (two each red, blue, green and purple, for players, gold for coaches), six (6) standard six-sided dice (red, blue, green, purple, black and white), a “decider” die, and two colored marker pawns (one for possession of the ball going into a timeout, and another for marking the current TV timeout) and four sample teams.

NOTE: The "Prime Time" module for Highlight Maker Hoops is designed to complement the full version of the game NOT replace it! However, it is not necessary to own Highlight Maker Hoops to enjoy the Prime Time module.

We've designed the "Prime Time" components to fit inside your Highlight Maker Hoops game box, alongside the components for the highlights game. However, we are offering an optional upgrade to include a separate box for your full-play game components, if desired.

Watch this space for more info about Highlight Maker Hoops: Prime Time! (Credit to PLAAY gamer James Cast for the "Prime Time" name idea!)